Wednesday, July 28, 2010

Recapulation

Alright, it's been a while...

For the majority of the time over the last couple of months I've been attempting to learn C#, which has admittedly not gone too badly.
The astoundingly mediocre coding skills learnt by myself allowed me to survive the Brains Eden 24 Jam and come out the other end with....  This:
Cheese Chase
I would embed the player, but this blog refuses to tell me how to make it wider.  Stupid blog.

For the week or so after the Eden Jam I continued to work on Cheese Chase...  It now has a (slightly) better ending, greatly improved jumping, ragdolls and... Wait for it...  Minor Graphical Glitches Fixed!!!
...and possibly a few other things.  Probably should have written them down somewhere.
Anyway... Here it is:
Updated Cheese Chase

Pro Tip: (hahahaa!  I'm not pro!  I'm full of jest)
Do not ask your colleagues what they would like to see in a game based on their place of work, then proceed to make it.  Or this happens:
Untitled Restaurant Game
Wish I'd have documented the production of this one, it's been a lot of fun to work on and I've learnt a great deal.  And solved a lot of problems.  A Lot.
Still, it's not finished so any further progress I'll write up.  If only for my own benefit later on down the line.

Lastly (minus a bit of modelling here... a bit of sleeping there) there's this:
TF2 Contest Entry
Officially affiliated with TF2 and whatnot, I thought I would enter this contest and showcase my mad art skills.
There are a lot of people better at mapping than me, but that's not going to stop me having fun.

So, until next time...

Bye.
G